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Dubik pictureExperimentation director looks back on tour, reflects on what's next for directorate

Army Maj. Gen. James Dubik reflects on his tour as director of joint experimentation at U.S. Joint Forces Command and cites challenges his successor can expect to encounter.


By Jennifer Colaizzi
USJFCOM Public Affairs Office

(SUFFOLK, Va., -- Oct. 2, 2004) – U.S. Joint Force’s Command’s outgoing director of joint experimentation and his team have been so successful in expanding joint concept development and joint prototyping over the past two years that his successor is facing the challenge of turning the prototypes into fielding capabilities.

No one expects change to be easy and Army Maj. Gen. James M. Dubik, director of experimentation for USJFCOM, has had his share of what he considers salmon swimming upstream to get the organization to where it is today.

Looking back over his tenure Dubik, who is handing over command of the directorate to Army Maj. Gen. John Wood on Oct. 6, said “everything we do is swimming upstream to spawn—spawn new ideas, new organizations, new procedures.”

Hard work has paid off. During his tenure, Dubik and his team implemented a two-pathway experimental campaign plan – one for joint concept development, the other for joint prototypes.

A catalyst for J9’s reorganization came post-Millennium Challenge 02 (MC02), when the directorate faced two challenges according to Dubik. “First, we began prototyping the Standing Joint Force Headquarters (Core Element) enabling capabilities. Second, we began thinking through the next generation of concepts.”

Before he arrived, J9 was organized to answer one question: “Can we do rapid decisive operations in this decade?" Following MC 02, when combatant commanders requested prototypes for capabilities they witnessed during the experiment, J9’s mission was abruptly shifted to providing “prototype capabilities to the combatant commanders quickly" and concept development, said Dubik.

Once the directorate was reorganized and focusing on near-term improvements and far-term thinking, collaboration with others outside the command became paramount.

Dubik remains especially pleased with USJFCOM’s partnering efforts.

He and his staff had an opportunity, initiated by Navy Adm. Edmund P. Giambastiani, Jr., USJFCOM commander, to draw on the knowledge of the Defense Science Board (DSB) members. The DSB, which analyzes scientific issues for the secretary of defense and provides credible solutions, became the external eyes for J9.

“The Defense Science Board provided invaluable advice,” said Dubik for us as we developed and planned the joint concept development and experimental campaign plan.

Other significant partnerships include those with combatant commanders, multinational and interagency organizations, and the services.

Because he knew the services were tasked with their service-specific department of defense requirements, we pulled together and said, “Look we fight together, let’s experiment together. So how do we do this?"

The solution was one wargame per year per service, labeled a joint wargame, and U.S. Joint Forces Command would co-sponsor it with the individual service. The wargames included:

Unified Course 2004 with the Navy
Joint Urban Warrior 2004 with the Marine Corps
Unified Quest 2003 and 2004 with the Army
Unified Engagement 2004 with the Air Force.

According to Dubik the services provide intellectual capability and a long history of wargaming and experimentation and “it would be foolish for me not to tap into that,” he said. “We learned from each other, and we adapted our approach to experiments and wargames based upon what we learned.

“We had a chance to modify how we did business,” said Dubik who was referring to J9’s work in creating prototypes that could function in a joint as well as a coalition environment.

Dubik mentioned several significant prototype accomplishments:

• Operational Net Assessment – this provides a net assessment of the battlespace rather than a military assessment.
• Joint Fires Initiative – this prototype merges the Army, Navy, Air Force, and Marines primary fire control automated systems into a single joint weapon system.
• Collaborative Information Environment – ability to do simultaneous planning and execution of joint operations distributively and among multiple “layers” of an organization
• Joint Deployment Process Owner – promotes collaboration among the services on joint deployment planning and execution; improves joint deployment processes right now
• Multinational Information Sharing – enables coalition members to create a knowledge base that supports effects-based planning and operations.

According to Dubik, all of these initiatives are huge successes and have helped to stimulate the existence of a joint concept development and experimentation community in several countries. Two years ago there was no such community in France, Germany, Canada, and Australia.

Another concept that was established during Dubik’s time was the idea of continuous experiments—distributed in a constructive environment.

Distributed experiments occur without bringing all the players to one spot. By connecting everyone through virtual space, groups can play from locations such as Australia, Canada, the United Kingdom, the United States, France, and Germany. Dubik says that it’s powerful – using more people while keeping a lower budget.

Continuous means that between experiments simulations can run on data input and outputs can be fed into the next experiment. This is looking like a big plan for 2005 and the incoming director, he said.

In the last six months, joint warfighting simulation and SEAS has been put into place. SEAS, also known as Synthetic Environment for Analysis and Simulation, is the non-military, non-kinetic, and non-lethal aspects of modeling and simulation—diplomatic, religious, social dimensions.

“Now we have two models that we can put together and really use them to replicate the future battlefields,” he said. “We can start learning more about how to create the set of effects—lethal and non-lethal, kinetic and non-kinetic, military and non-military—that a joint commander is responsible to create.”

In summary, the new J9 approach to experimental activity produced a methodology for learning together or “jointly” through co-sponsored wargames and multinational partnering, and Wood will be looking forward to a busy year. USJFCOM is already scheduled in FY 05 to participate in a co-sponsored wargame with the Department of State.

According to Dubik, USJFCOM will be involved in a series of wargames that investigates the proper balance of simultaneously and sequentially constructing military campaign plans for the 21st century.

And although Dubik has given the joint experimental community “A”s on their overall experimental work together , he says that there’s still more work that could be done.

Dubik moves on to his third star and to command the Army's I Corps at Ft. Lewis, Wash.
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Maj. Gen. Dubik's biography
Millennium Challeneg 2002
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